Browsing All Posts filed under »interactivity«

Popup Ecozoo

July 17, 2008


I’m a great fan of pop-ups. I use them in teaching interaction design. I have a skeleton for a book that goes like this “computing interactivity is based on the ultimate in paper based design from 30 years ago – the library card or bank book. Most of our HCI aims to replicate that database […]

Dynamic visualisations for telling sustainability stories

December 17, 2007


What makes the Story of Stuff so appealing? (despite content that increasingly frustrates). It is basically a talking head with some animated diagrams: essentially a lecture with a whiteboard. This has been a passion of mine for a while. Lecturers are challenged to deliver courses in new ways: online; distance; asynchronous; interactive. Yet for many, […]

Of course the twitching always gets more intense at the end of the evening

December 2, 2007


IFTF recently posted Visualizing Future Stories: A Day in the Life of a Designer, 2030: Tom Klinkowstein and Irene Pereyra‘s exhibit of their wall-sized diagram called “A Day in the Life of a Networked Designer’s Smart Things or A Day in a Designer’s Networked Smart Things, 2030” (link to pdf) This is a stunning piece […]

SciCity finalist in TUANZ

November 7, 2007


We’ve had a long standing partnership with the Otago Museum, together we’ve done some really fun projects, mostly in the arena of bringing digital interactivity to science education.   One of Otago Museum’s most exciting team members is Amos Mann (no relation).   A couple of years ago we collaborated on the SciCards project.   Now their SciCityproject is a […]