Browsing All Posts filed under »Computing for Sustainability«

Sustainability Learning through Gaming

August 20, 2012

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I’ve long been looking for approaches that use gameplay to engage in sustainability.  I’ve previously been disappointed in a lack of systems thinking, and decisions in game design that damage a sustainable game’s utility. While participatory model development rather than gameplay, this was premise of my PhD Spatial Process Modelling. Prompted by Stefan Kreitmayer I’ve […]

Challenge and opportunity in future of education

August 9, 2012

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Last night the Tertiary Education Union hosted a public forum in Dunedin on the future of tertiary education. The speakers were Phil Ker, Prof Vernon Squire, Logan Edgar, David Clark, Metiria Turei and TEU’s Sandra Grey. As always Aaron Hawkins did a great job of chairing. Here are my notes: Phil Ker talked about the […]

Interactions

March 27, 2012

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Abuse of intergenerational equity

September 4, 2011

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Intergenerational equity is a cornerstone of sustainable development (Our Common Future, Brundtland): Sustainable development is development that meets the needs of the present without compromising the ability of future generations to meet their own needs This definition of sustainability has both current and future generations at its core.   These are described as intragenerational equity and […]

On not finding a useful image

August 15, 2011

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I’ve spent the day looking in vain for visual representations of Commoner/Ehrlich/Holdren’s IPAT equation: Impact on the Planet = Population  X  Affluence  X  Technology (IPAT) or I = P * A * T or in words: Environmental degradation = population × consumption per person × damage per unit of consumption Ray Anderson argued that equation […]