I think that the two biggest dangers of the sustainability message (worse perhaps than it being ignored entirely) is that it be boring and and it be preachy. Both of these are guaranteed to defeat the message. The organisers of the DoTT07 Festivalwere able to showcase several initiatives that were the very opposite of boring […]
October 21, 2007
I had two main reasons for my visit to the UK; sustainability education; and to talk about our development of models of participatory interactive storytelling. Totally unexpectedly (well perhaps not to me!), these two came together when I had a long talk with Beth Davidson from the Mapping the Necklace project at the DoTT07 Festival. […]
October 20, 2007
At the DoTT07 Festival I found some student work that is quite inspiring . As part of Dott07, design students were challenged to design a “stuff-0-meter”to help us understand more about the”hidden rucksack of everyday products”, cradle to grave, and make informed choices. The award was won by David Foster Smith. His winning entry “TREE”: Total Recyclability […]
October 12, 2007
The Design Museum has Jonathon Barnbrook’s Friendly Fire exhibition. Other than the iconic images and great fonts (and the wonderful Olympukes), two things stood out for me. First, argument about the notion of the “transparent communicator”: The idea of the designer ‘transparent communicator’ is redundant. It was formulated before the rise of corporate power, globilisation, […]
August 27, 2007
Biomimicry is described as: Biomimicry (from bios, meaning life, and mimesis, meaning to imitate) is a design discipline that studies nature’s best ideas and then imitates these designs and processes to solve human problems. Studying a leaf to invent a better solar cell is an example of this “innovation inspired by nature.” The core idea […]
October 22, 2007
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