SHaC09 spawns green challenge for computing students

September 12, 2007

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I’ve previously posted about the Sustainable Habitat Challenge. This is the New Zealand sustainable building challenge to be held over the next couple of years. I’m on the SHaC steering committee. This gave us the opportunity to volunteer to develop the computer system to support the teams and administration of ShaC. This work is being […]

ElectroCity – fears confirmed

September 11, 2007

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I’ve spent two days playing ElectroCity. Engaging? Yes. Balanced? No. Green? Not even nearly. Prompted by TreeHugger’s praise then questioning of ElectroCity, I posted a review of the instructions to the game. Today, let’s play the game with green glasses. The starting point for the game is a low population in a rural area, serviced […]

ElectroCity: “natural bias” not very natural at all

September 9, 2007

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Last week TreeHugger said great things about a New Zealand site last week: “Electrocity: Teaching Kids to Manage Energy, Human Needs Responsibly Through Gaming” Genesis Energy, an energy supplier and retailer in New Zealand has come up with a terrific way of helping kids develop a strong basis on which to develop future knowledge about […]

Understanding past to plan for future – update

September 3, 2007

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Update on the Romantic City. I’m just back from presenting the project to the Dunedin City Council Planning and Environment committee. Their response: wow (mine? …phew). Flis Butcher introduced us to the committee, along with perhaps 20 Council officials and members of the public. We talked about the importance of having an understanding of where […]

Biomimicry in software engineering – a super system metaphor?

August 27, 2007

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Biomimicry is described as: Biomimicry (from bios, meaning life, and mimesis, meaning to imitate) is a design discipline that studies nature’s best ideas and then imitates these designs and processes to solve human problems. Studying a leaf to invent a better solar cell is an example of this “innovation inspired by nature.” The core idea […]